targetted_decisions = {
	vassal_blinding_decision = {
		filter = home_court
		ai_target_filter = home_court
		
		from_potential = {
			is_ruler = yes
			age = 10
			prisoner = no
			NOT = { trait = kind }
			NOT = { trait = on_hajj }
			NOT = { trait = on_pilgrimage }
			NOT = { trait = incapable }
		}
		potential = {
			has_dlc = "Legacy of Rome"
			prisoner = yes
			NOT = { trait = blinded }
			NOT = { trait = blinded_one_out_r }
			NOT = { trait = blinded_one_out_l }
			host = { character = FROM }
		}
		allow = {
			prisoner = yes
		}
		effect = {
			hidden_tooltip = {
				FROM = {
					character_event = { id = LoR.830 }
				}
			}
			character_event = { id = LoR.831 tooltip = "EVTTOOLTIPLoR.831" }
			hidden_tooltip = {
				if = { limit = { has_global_flag = flag_blindfold_both_eyes_off NOT = { has_character_modifier = blindfold_is_removed } }
					add_character_modifier = { name = blindfold_is_removed hidden = yes }
				}
				if = { limit = { NOT = { has_global_flag = flag_blindfold_both_eyes_off } has_character_modifier = blindfold_is_removed }
					remove_character_modifier = blindfold_is_removed
				}
			}
			add_trait = blinded
			prisoner = yes
                        
			if = { limit = { NOT = { has_any_opinion_modifier = opinion_blinded_me who = FROM } }
				opinion = { modifier = opinion_blinded_me who = FROM }
			}
			
			FROM = {
				if = {
					limit = { NOT = { trait = cruel } }
					random = {
						chance = 25
						add_trait = cruel
						hidden_tooltip = {
							character_event = { id = 38259 }
						}
					}
				}
                       if = {
					limit = { trait = kind }
					random = {
						chance = 90
						remove_trait = kind
					}
				}
			}
			hidden_tooltip = {
				mother = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				father = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				spouse = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				any_child = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				if = {
					limit = {
						FROM = {
							NOT = { dynasty = ROOT }
							NOT = { sibling = ROOT }
						}
					}
					any_sibling = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                  }
				        }
					any_dynasty_member = {
					if = { 
                                                 limit = { NOT = { has_any_opinion_modifier = opinion_blinded_family
				                                     who = FROM
                                                           }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_family
				                              who = FROM
                                                  }
			                    }
				        }
				}
                           FROM = {
					remove_opinion = { who = ROOT modifier = opinion_traitor }
					remove_opinion = { who = ROOT modifier = opinion_rebel_traitor }
					remove_opinion = { who = ROOT modifier = opinion_dishonorable }
				}
                           }
                      if = {
					limit = { NOT = { trait = ill } }
					random = {
						chance = 30
						add_trait = ill
						hidden_tooltip = {
						character_event = { id = 38290 }
					}
				}
			}					
				if = {
					limit = { NOT = { trait = stressed } }
						random = {
						chance = 30
						add_trait = stressed
					}
				}
				if = {
					limit = { NOT = { trait = depressed } }
					random = {
						chance = 20
						add_trait = depressed
					}
				}
				if = {
					limit = { NOT = { trait = paranoid } }
					random = {
						chance = 10
						add_trait = paranoid
					}
				}
			}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				OR = { 
					trait = blinded_one_out_l
					trait = blinded_one_out_r
					trait = tongue_cut_out
					trait = eunuch
				}
			}
			modifier = {
				factor = 0.1
				FROM = { trait = kind }
			}
			modifier = {
				factor = 0.1
				reverse_opinion = { who = FROM value = 40 }
			}
			modifier = {
				factor = 0.2 # Less likely to do it
			}
			modifier = {
				factor = 2.0
				FROM = {
					OR = {
						trait = cruel
						trait = impaler
					}
				}
			}
			modifier = {
				factor = 5
				is_pretender = yes
				FROM = {
					OR = {
						is_pretender = yes
						is_primary_heir = yes
					}
				}
			}
		}
	}
	blinded_one = {
		filter = home_court
		ai_target_filter = home_court
		from_potential = {
			is_ruler = yes
			age = 10
			prisoner = no
			NOT = { trait = on_hajj }
			NOT = { trait = on_pilgrimage }
			NOT = { trait = incapable }
		}
	
		potential = {
			has_dlc = "Legacy of Rome"
			prisoner = yes
			NOR = {
				trait = blinded
				AND = {
					trait = blinded_one_out_l
					trait = blinded_one_out_r
				}
			}
			host = { character = FROM }
		}
		allow = {
			prisoner = yes
		}
		effect = {
			hidden_tooltip = { FROM = {
				character_event = { id = Blinded_one.1 }
				character_event = { id = Blinded_one.102 }
			} }
			if = { limit = { OR = { trait = blinded_one_out_r trait = blinded_one_out_l } }
				hidden_tooltip = {
					remove_trait = blinded_one_out_l remove_trait = blinded_one_out_r
					if = { limit = { has_global_flag = flag_blindfold_both_eyes_off NOT = { has_character_modifier = blindfold_is_removed } }
						add_character_modifier = { name = blindfold_is_removed hidden = yes }
					}
					if = { limit = { NOT = { has_global_flag = flag_blindfold_both_eyes_off } has_character_modifier = blindfold_is_removed }
						remove_character_modifier = blindfold_is_removed
					}
				}
				add_trait = blinded
			}
			if = { limit = { NOR = { trait = blinded trait = blinded_one_out_l trait = blinded_one_out_r } }   
				hidden_tooltip = {
					if = { limit = { has_global_flag = flag_blindfold_one_eye_off NOT = { has_character_modifier = blindfold_is_removed } }
						add_character_modifier = { name = blindfold_is_removed hidden = yes }
					}
					if = { limit = { NOT = { has_global_flag = flag_blindfold_one_eye_off } has_character_modifier = blindfold_is_removed }
						remove_character_modifier = blindfold_is_removed
					}
				}
				random_list = { 
					50 = { add_trait = blinded_one_out_l }
					50 = { add_trait = blinded_one_out_r }
				}
			}
			#prisoner = no
			host = { character = FROM }	

			if = { 
                               limit = { NOT = { has_any_opinion_modifier = opinion_blinded_me
				                   who = FROM
                                         }
                               }
                            opinion = {
				         modifier = opinion_blinded_me
				         who = FROM
                            }
			}

			FROM = {
				if = {
					limit = { NOT = { trait = cruel } }
					random = {
						chance = 25
						add_trait = cruel
						hidden_tooltip = {
							character_event = { id = 38259 }
						}
					}
				}
                       if = {
					limit = { trait = kind }
					random = {
						chance = 90
						remove_trait = kind
					}
				}
			}
			hidden_tooltip = {
				mother = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				father = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				spouse = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				any_child = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                   }
				}
				if = {
					limit = {
						FROM = {
							NOT = { dynasty = ROOT }
							NOT = { sibling = ROOT }
						}
					}
					any_sibling = {
				 	   if = { 
                                                  limit = { NOT = {  has_any_opinion_modifier = opinion_blinded_close_kin
				                                     who = FROM
                                                            }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_close_kin
				                              who = FROM
                                                  }
			                  }
				        }
					any_dynasty_member = {
					if = { 
                                                 limit = { NOT = { has_any_opinion_modifier = opinion_blinded_family
				                                     who = FROM
                                                           }
                                                  }
                                                  opinion = {
				                              modifier = opinion_blinded_family
				                              who = FROM
                                                  }
			                }
				        }
				}
                           FROM = {
					remove_opinion = { who = ROOT modifier = opinion_traitor }
					remove_opinion = { who = ROOT modifier = opinion_rebel_traitor }
					remove_opinion = { who = ROOT modifier = opinion_dishonorable }
				}
                           }
                      if = {
					limit = { NOT = { trait = ill } }
					random = {
						chance = 15
						add_trait = ill
						hidden_tooltip = {
						character_event = { id = 38290 }
					}
				}
			}					
				if = {
					limit = { NOT = { trait = stressed } }
						random = {
						chance = 15
						add_trait = stressed
					}
				}
				if = {
					limit = { NOT = { trait = depressed } }
					random = {
						chance = 10
						add_trait = depressed
					}
				}
				if = {
					limit = { NOT = { trait = paranoid } }
					random = {
						chance = 5
						add_trait = paranoid
					}
				}
			}
		revoke_allowed = {
			always = no
		}
		ai_will_do = {
			factor = 1
			modifier = {
				factor = 0
				OR = { 
					trait = blinded_one_out_l
					trait = blinded_one_out_r
					trait = blinded 
					trait = tongue_cut_out
					trait = eunuch
				}
			}
            modifier = {
				factor = 0.1
				reverse_opinion = { who = FROM value = 40 }
			}
			modifier = {
				factor = 0.2 # Less likely to do it
			}
			modifier = {
				factor = 2.0
				FROM = {
					OR = {
						trait = cruel
						trait = impaler
					}
				}
			}
			modifier = {
				factor = 5
				is_pretender = yes
				FROM = {
					OR = {
						is_pretender = yes
						is_primary_heir = yes
					}
				}
			}
		}			
	}
	#     10      ,    .
	do_remove_blindfold_both_eyes = { #    
		filter = realm
		ai_target_filter = self
		from_potential = { OR = {
			ai = no
			NOR = { #      /         - .
				has_global_flag = flag_blindfold_both_eyes_on
				has_global_flag = flag_blindfold_both_eyes_off
			}
		} }
		potential = {
			OR = {
				trait = blinded
				AND = { trait = blinded_one_out_l trait = blinded_one_out_r }
			}
			NOT = { has_character_modifier = blindfold_is_removed }
		}
		allow = {
			OR = {
				character = FROM
				is_liege_or_above = FROM
				host = { character = FROM }
				
			}
		}
		effect = {
			add_character_modifier = { name = blindfold_is_removed hidden = yes }
			hidden_tooltip = {
				remove_trait = blinded_one_out_l
				remove_trait = blinded_one_out_r
				remove_trait = blinded
				add_trait = blinded
			}
		}
		revoke_allowed = { always = no }
		ai_will_do = { factor = 1
			modifier = { factor = 0
				AND = { is_female = yes religion_group = muslim } #-     (  ,    ).
			}
			modifier = { factor = 0.1 } #   , , ,   10 .
		}
	}
	do_remove_blindfold_one_eye = { #   
		filter = realm
		ai_target_filter = self
		from_potential = { OR = {
			ai = no
			NOR = { #      /         - .
				has_global_flag = flag_blindfold_one_eye_on
				has_global_flag = flag_blindfold_one_eye_off
			}
		} }
		potential = {
			OR = {
				AND = { trait = blinded_one_out_l NOT = { trait = blinded_one_out_r } }
				AND = { NOT = { trait = blinded_one_out_l } trait = blinded_one_out_r }
			}
			NOT = { has_character_modifier = blindfold_is_removed }
		}
		allow = {
			OR = {
				character = FROM
				is_liege_or_above = FROM
				host = { character = FROM }
				
			}
		}
		effect = {
			add_character_modifier = { name = blindfold_is_removed hidden = yes }
			hidden_tooltip = {
				if = { limit = { trait = blinded_one_out_l }
					remove_trait = blinded_one_out_l
					add_trait = blinded_one_out_l
					break = yes
				}
				if = { limit = { trait = blinded_one_out_r } #  :
					remove_trait = blinded_one_out_r # ,     - ,    
					add_trait = blinded_one_out_r #    character_modifier,     
				}
			}
		}
		revoke_allowed = { always = no }
		ai_will_do = { factor = 1
			modifier = { factor = 0
				OR = {
					is_female = no #        
					AND = { is_female = yes religion_group = muslim } #-     (  ,    ).
				}
			}
			modifier = { factor = 0.1 } #   , , ,   10 .
		}
	}
	do_wear_blindfold_both_eyes = { #    
		filter = realm
		ai_target_filter = self
		from_potential = { OR = {
			ai = no
			NOR = { #      /         - .
				has_global_flag = flag_blindfold_both_eyes_on
				has_global_flag = flag_blindfold_both_eyes_off
			}
		} }
		potential = {
			OR = {
				trait = blinded
				AND = { trait = blinded_one_out_l trait = blinded_one_out_r }
			}
			has_character_modifier = blindfold_is_removed
		}
		allow = {
			OR = {
				character = FROM
				is_liege_or_above = FROM
				host = { character = FROM }
				
			}
		}
		effect = {
			remove_character_modifier = blindfold_is_removed
			hidden_tooltip = {
				remove_trait = blinded_one_out_l
				remove_trait = blinded_one_out_r
				remove_trait = blinded
				add_trait = blinded
			}
		}
		revoke_allowed = { always = no }
		ai_will_do = { factor = 1
			modifier = { factor = 0.1
				NAND = { is_female = yes religion_group = muslim } # -    .      .
			}
		}
	}
	do_wear_blindfold_one_eye = { #    
		filter = realm
		ai_target_filter = self
		from_potential = { OR = {
			ai = no
			NOR = { #      /         - .
				has_global_flag = flag_blindfold_one_eye_on
				has_global_flag = flag_blindfold_one_eye_off
			}
		} }
		potential = {
			OR = {
				AND = { trait = blinded_one_out_l NOT = { trait = blinded_one_out_r } }
				AND = { NOT = { trait = blinded_one_out_l } trait = blinded_one_out_r }
			}
			has_character_modifier = blindfold_is_removed
		}
		allow = {
			OR = {
				character = FROM
				is_liege_or_above = FROM
				host = { character = FROM }
				
			}
		}
		effect = {
			remove_character_modifier = blindfold_is_removed
			hidden_tooltip = {
				if = { limit = { trait = blinded_one_out_l }
					remove_trait = blinded_one_out_l
					add_trait = blinded_one_out_l
					break = yes
				}
				if = { limit = { trait = blinded_one_out_r }
					remove_trait = blinded_one_out_r
					add_trait = blinded_one_out_r
				}
			}
		}
		revoke_allowed = { always = no }
		ai_will_do = { factor = 1
			modifier = { factor = 0.1
				NAND = { is_female = yes religion_group = muslim } # -    .      .
			}
		}
	}
	do_set_blindfold_global_options = { #   /   
		filter = self
		ai_target_filter = self
		from_potential = { ai = no }
		effect = { character_event = { id = KSS.601 } }
		revoke_allowed = { always = no }
		ai_will_do = { factor = 0 }
	}
}